Talking about Next Gen Games

For what is a next-gen game? My opinons:

1. Kinect 2.0 has the power and potential to make true next gen gaming interface experiences.
2. Digital purchases and cloud access from ANY Xbox One is a true next gen gaming experience.
3. Cloud controlled DRM management for resale and trade of digital games is true next gen gaming experience.
4. The “Steam” experience is true next gen for console gaming.
5. Second screen control, interaction and content supplements are true next gen.
6. Cloud powered graphical processing to supplement on device hardware rendering is true next gen and can significantly increase power and capabilities of the console well into the future.
7. Whole experience media control with overlay interaction and experiences formed with partnerships with the major networks, cable companies and other media partners is true next gen.

– Physical media is last gen.
– Gamestop brick and mortar used model is familiar, but last gen.
– Little to no effort into motion and voice control is last gen.

Next Gen Games

A people give me a reply:

1. Kinect 2.0 has the power and potential to make true next gen gaming interface experiences.
Yeah, looking forward to next gen Dance Central… or shouting at a core game for arial support
2. Digital purchases and cloud access from ANY Xbox One is a true next gen gaming experience.
Yep, just nip around a friends house, sign in on their console, set a 40GB title to download… then have to sign out and go home again before it’s finished.
3. Cloud controlled DRM management for resale and trade of digital games is true next gen gaming experience.
Assault on consumers, in a desire to be the controlling party removing consumer choice. Fair enough for digitally bought games like those on XBLA, PSN, Steam & Origin etc, but not allowing customers do what they want with what they purchased from retail is severely limiting.
4. The “Steam” experience is true next gen for console gaming.
Fire up a PC you have a choice to use Steam & all its benefits, you can also choose from hundred of other digital stores, some allow the sharing etc of games, or you can obviously buy direct from the developers. Steam doesn’t own your PC experience, it compliments choices you have.
Talking of Steam it also has an offline mode which doesn’t phone home every day making it much easier for those without permanent internet to buy games from it.
5. Second screen control, interaction and content supplements are true next gen.
Yup, Wii U, PlayStation 4 + Vita + mobile devices and Xbox + Smartglass will allow some interesting experiences… love the ability for Vita to Remote Play your Ps4 games without any extra work from the developers as the PS4 has a seperate chip to take care of all that without using up normal resources.
6. Cloud powered graphical processing to supplement on device hardware rendering is true next gen and can significantly increase power and capabilities of the console well into the future.
Cloud isn’t ideal for graphical processing, a 60fps game displaces a frame every 16.7ms there is no time for packets of data to be sent over a network, processed and sent back. It will however be put to use on other tasks that will aid the system – There’s an in depth article here on the lag in the cloud limiting what is possible for the foreseeable future.
Internet bandwidth is sooo slow for processing graphics and things a 50mbps connection is 6MB/s (& that’s download, not the much slower upload
Xbox One’s internal bandwidth is 68,000MB/s – Impossibly fast compared the cloud, but even that’s not fast enough so the Xbox One has a further 32MB of fast SDRAM to assist it.
by comparison the PS4 has 176,000MB/s

The most obvious use for the Cloud for a long time to come is to offload processing that isn’t time critical and the Xbox One, PC & of course PS4 will be able to that without a problem should the game require it.
7. Whole experience media control with overlay interaction and experiences formed with partnerships with the major networks, cable companies and other media partners is true next gen.

– Physical media is last gen.
Physical media is undoubtedly in decline, but distributing digital copies & their restrictive licensing on discs to select retailers, removes consumer choice, consumer choice is competition so over the long term expect prices to increase as more & more people buy into Microsoft’s control (unless of course they don’t and give it a wide berth until Microsoft change policy)

Your comment seems like nothing more than an attempt to champion all that is bad about what Microsoft have done, it’s almost PR speak, or at least a fan’s interpretation of PR speak.

My reply:

The question was what is a next gen game, not what you like or don’t like about it. But sure, lets talk about it.

Kinect 1 offered very basic controls and concepts and developers were only able to take it so far due to lag, resolution and there was little incentive because it had to be adopted specifically, not part of a system. Where they took that basic tech was amazing. Kinect 2.0 is truly impressive, you can’t deny that. Speaking to the console adds a next gen feature as will the advanced gestures.

Doing whatever you want with a game is still available through different channels. It’s the next generation of distribution and sharing.

I’m sure once people on PS4 realize the benefits of the MS “Steam” approach, everybody will be begging for Sony to make a competing system, completing the wheel of choice for you. MS is taking the next gen steps now, and it seems that many vocal people aren’t ready for it yet.

Any DRM argument is invalid if a person likes and uses Steam on the PC. I can’t think of a better model. The days of torrent/newsgroup downloads of games and other content is being turned off by the Steam model. Offline mode is something that hurts markets without suitable internet access that are still able to afford such devices. This however, is the next gen approach.. which is an answer to the question. Ideal, preferred, welcomed, necessary… that’s a matter of opinion of course.

For graphical elements that do not require a sub 100ms latency is what the cloud processing components were explained to help with. Lighting effects, perhaps foliage processing, A.I. processing, or various other aesthetic elements that enhance the experience are the things offloaded, not the low latency components critical to game play. This is next gen. Ideal, preferred, welcomed, necessary… well.. you know.

It seems you are mostly against these next gen approaches, and that’s totally cool. PS4 is making a much more familiar legacy experience with small doses of next gen features that didn’t really get much exposure or attention. Better specs are next gen I guess too.. I’m just trying to think what specifically about Sony’s approach is next gen in ways similar, better, or completely different that MS’s approach.

My comment is an attempt to answer the question of what next gen things just came out of E3 between these to consoles. Perhaps you have a list of things unique to Sony’s approach that are next gen other than specs or other than things MS isn’t doing or hasn’t already done better.

Your comment seems to show that you’re concerned about how you control digital content. There are legitimate concerns about people who want to play a single player game, and don’t have access to the internet. I’m starting to love single player games again myself so for those who can’t get online once a day, that’s a bit of a challenge in the MS model.

I’m simply looking to the future and trying to appreciate what MS is doing. We’re in the foundation days. In 5 years, every single thing we’re used to will be gone. I think MS will take it’s lumps in the short term because people are going to be slow to adopt, but it’s going to happen. Sony doesn’t have the size, money, infrastructure or clout MS does… oh yeah, and the reason I’m personally buying the Xbox One is for it’s media control and capabilities. I’ll probably buy a game or two just because.

For What is a next-gen game? What do you think?

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