The alpha phase of Battlefield 4 has started, and so we could notice something curious in the system requirements needed to participate in it. The game will not feature support for 32-bit processors, something never before seen in a game.
Obviously, the game does not support 32-bit operating systems either, it doesn’t even support Windows XP 64-bit, since it requires DirectX 10. Another peculiar detail is the lack for support for Windows 8 in any version, which means it is only compatible with the 64-bit versions of Windows 7 and Windows Vista SP2
We may think this jump to 64-bit interfaces is related to the game’s optimization for the APUs of the Xbox One and the PS4 which, as we know, are 64-bit, and allow a flawless management of the 8GB RAM of both systems. Finally, the requirements list a graphics card with at least 1 GB of VRAM and 25 GB available in the HDD.
Also note the final version of the game will feature support for Windows 8 64-bit, but the requirements might change for that version.